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* Adding explicit MPL license for sub-package. This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Adding explicit MPL license for sub-package. This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Updating the license from MPL to Business Source License. Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at https://hashi.co/bsl-blog, FAQ at www.hashicorp.com/licensing-faq, and details of the license at www.hashicorp.com/bsl. * add missing license headers * Update copyright file headers to BUS-1.1 * Fix test that expected exact offset on hcl file --------- Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com> Co-authored-by: Sarah Thompson <sthompson@hashicorp.com> Co-authored-by: Brian Kassouf <bkassouf@hashicorp.com>
44 lines
1.2 KiB
Go
44 lines
1.2 KiB
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: BUSL-1.1
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package consul
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import (
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"math/rand"
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"time"
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)
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// DurationMinusBuffer returns a duration, minus a buffer and jitter
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// subtracted from the duration. This function is used primarily for
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// servicing Consul TTL Checks in advance of the TTL.
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func DurationMinusBuffer(intv time.Duration, buffer time.Duration, jitter int64) time.Duration {
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d := intv - buffer
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if jitter == 0 {
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d -= RandomStagger(d)
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} else {
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d -= RandomStagger(time.Duration(int64(d) / jitter))
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}
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return d
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}
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// DurationMinusBufferDomain returns the domain of valid durations from a
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// call to DurationMinusBuffer. This function is used to check user
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// specified input values to DurationMinusBuffer.
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func DurationMinusBufferDomain(intv time.Duration, buffer time.Duration, jitter int64) (min time.Duration, max time.Duration) {
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max = intv - buffer
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if jitter == 0 {
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min = max
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} else {
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min = max - time.Duration(int64(max)/jitter)
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}
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return min, max
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}
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// RandomStagger returns an interval between 0 and the duration
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func RandomStagger(intv time.Duration) time.Duration {
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if intv == 0 {
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return 0
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}
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return time.Duration(uint64(rand.Int63()) % uint64(intv))
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}
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