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	961bf20bdb
	
	
	
		
			
			We have many hand-written String() methods (and similar) for enums. These require more maintenance and are more error-prone than using automatically generated methods. In addition, the auto-generated versions can be more efficient. Here, we switch to using https://github.com/loggerhead/enumer, itself a fork of https://github.com/diegostamigni/enumer, no longer maintained, and a fork of the mostly standard tool https://pkg.go.dev/golang.org/x/tools/cmd/stringer. We use this fork of enumer for Go 1.20+ compatibility and because we require the `-transform` flag to be able to generate constants that match our current code base. Some enums were not targeted for this change:
		
			
				
	
	
		
			51 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| // Code generated by "enumer -type=RenewBehavior -trimprefix=RenewBehavior"; DO NOT EDIT.
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| 
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| package api
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| 
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| import (
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| 	"fmt"
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| )
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| 
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| const _RenewBehaviorName = "IgnoreErrorsRenewDisabledErrorOnErrors"
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| 
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| var _RenewBehaviorIndex = [...]uint8{0, 12, 25, 38}
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| 
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| func (i RenewBehavior) String() string {
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| 	if i >= RenewBehavior(len(_RenewBehaviorIndex)-1) {
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| 		return fmt.Sprintf("RenewBehavior(%d)", i)
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| 	}
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| 	return _RenewBehaviorName[_RenewBehaviorIndex[i]:_RenewBehaviorIndex[i+1]]
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| }
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| 
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| var _RenewBehaviorValues = []RenewBehavior{0, 1, 2}
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| 
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| var _RenewBehaviorNameToValueMap = map[string]RenewBehavior{
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| 	_RenewBehaviorName[0:12]:  0,
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| 	_RenewBehaviorName[12:25]: 1,
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| 	_RenewBehaviorName[25:38]: 2,
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| }
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| 
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| // RenewBehaviorString retrieves an enum value from the enum constants string name.
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| // Throws an error if the param is not part of the enum.
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| func RenewBehaviorString(s string) (RenewBehavior, error) {
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| 	if val, ok := _RenewBehaviorNameToValueMap[s]; ok {
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| 		return val, nil
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| 	}
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| 	return 0, fmt.Errorf("%s does not belong to RenewBehavior values", s)
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| }
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| 
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| // RenewBehaviorValues returns all values of the enum
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| func RenewBehaviorValues() []RenewBehavior {
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| 	return _RenewBehaviorValues
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| }
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| 
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| // IsARenewBehavior returns "true" if the value is listed in the enum definition. "false" otherwise
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| func (i RenewBehavior) IsARenewBehavior() bool {
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| 	for _, v := range _RenewBehaviorValues {
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| 		if i == v {
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| 			return true
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| 		}
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| 	}
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| 	return false
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| }
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