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			93 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			93 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package command
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import (
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	"fmt"
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	"strings"
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	"github.com/mitchellh/cli"
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	"github.com/posener/complete"
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)
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var _ cli.Command = (*SecretsMoveCommand)(nil)
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var _ cli.CommandAutocomplete = (*SecretsMoveCommand)(nil)
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type SecretsMoveCommand struct {
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	*BaseCommand
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}
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func (c *SecretsMoveCommand) Synopsis() string {
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	return "Move a secrets engine to a new path"
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}
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func (c *SecretsMoveCommand) Help() string {
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	helpText := `
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Usage: vault secrets move [options] SOURCE DESTINATION
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  Moves an existing secrets engine to a new path. Any leases from the old
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  secrets engine are revoked, but all configuration associated with the engine
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  is preserved.
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  This command only works within a namespace; it cannot be used to move engines
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  to different namespaces.
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  WARNING! Moving an existing secrets engine will revoke any leases from the
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  old engine.
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  Move the existing secrets engine at secret/ to generic/:
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      $ vault secrets move secret/ generic/
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` + c.Flags().Help()
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	return strings.TrimSpace(helpText)
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}
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func (c *SecretsMoveCommand) Flags() *FlagSets {
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	return c.flagSet(FlagSetHTTP)
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}
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func (c *SecretsMoveCommand) AutocompleteArgs() complete.Predictor {
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	return c.PredictVaultMounts()
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}
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func (c *SecretsMoveCommand) AutocompleteFlags() complete.Flags {
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	return c.Flags().Completions()
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}
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func (c *SecretsMoveCommand) Run(args []string) int {
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	f := c.Flags()
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	if err := f.Parse(args); err != nil {
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		c.UI.Error(err.Error())
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		return 1
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	}
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	args = f.Args()
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	switch {
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	case len(args) < 2:
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		c.UI.Error(fmt.Sprintf("Not enough arguments (expected 2, got %d)", len(args)))
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		return 1
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	case len(args) > 2:
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		c.UI.Error(fmt.Sprintf("Too many arguments (expected 2, got %d)", len(args)))
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		return 1
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	}
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	// Grab the source and destination
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	source := ensureTrailingSlash(args[0])
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	destination := ensureTrailingSlash(args[1])
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	client, err := c.Client()
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	if err != nil {
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		c.UI.Error(err.Error())
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		return 2
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	}
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	if err := client.Sys().Remount(source, destination); err != nil {
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		c.UI.Error(fmt.Sprintf("Error moving secrets engine %s to %s: %s", source, destination, err))
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		return 2
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	}
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	c.UI.Output(fmt.Sprintf("Success! Moved secrets engine %s to: %s", source, destination))
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	return 0
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}
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