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Data2sql (#2070)
* remove leftover progen files * remove Data sources and turn headers into forwards * add SQL files #2059 * Data2sql: adjust Travis, AppVeyor & Makefiles (#2069) * Replace Data by SQL * Replace Data by SQL * Replace Data by SQL * Replace Data by SQL * fix header forwarding * Data2sql: Fixes for complete Travis CI success (#2071) * Replace Data by SQL * Replace Data by SQL * Replace Data by SQL * Replace Data by SQL * Replace Data by SQL * Restore DataFormatException * Replace Data by SQL * Replace Data by SQL * Replace Data by SQL * Replace Data by SQL * construct RowFilter from RecordSet reference instead of pointer * pass Container ref instead of ptr to Column * elimitate g++ warnings * SQL: remove raw pointers from interfaces #2094; add constness and move ops where appropriate * tidy up Postgres * ODBC fixes
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299
SQL/SQLite/src/SessionImpl.cpp
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299
SQL/SQLite/src/SessionImpl.cpp
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//
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// SessionImpl.cpp
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//
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// Library: Data/SQLite
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// Package: SQLite
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// Module: SessionImpl
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//
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// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#include "Poco/SQL/SQLite/SessionImpl.h"
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#include "Poco/SQL/SQLite/Utility.h"
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#include "Poco/SQL/SQLite/SQLiteStatementImpl.h"
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#include "Poco/SQL/SQLite/SQLiteException.h"
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#include "Poco/SQL/Session.h"
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#include "Poco/ActiveMethod.h"
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#include "Poco/ActiveResult.h"
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#include "Poco/String.h"
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#include "Poco/Mutex.h"
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#include "Poco/SQL/SQLException.h"
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#if defined(POCO_UNBUNDLED)
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#include <sqlite3.h>
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#else
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#include "sqlite3.h"
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#endif
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#include <cstdlib>
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#include <limits>
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#ifndef SQLITE_OPEN_URI
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#define SQLITE_OPEN_URI 0
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#endif
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namespace Poco {
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namespace SQL {
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namespace SQLite {
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const std::string SessionImpl::DEFERRED_BEGIN_TRANSACTION("BEGIN DEFERRED");
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const std::string SessionImpl::COMMIT_TRANSACTION("COMMIT");
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const std::string SessionImpl::ABORT_TRANSACTION("ROLLBACK");
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SessionImpl::SessionImpl(const std::string& fileName, std::size_t loginTimeout):
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Poco::SQL::AbstractSessionImpl<SessionImpl>(fileName, loginTimeout),
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_connector(Connector::KEY),
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_pDB(0),
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_connected(false),
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_isTransaction(false)
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{
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open();
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setConnectionTimeout(loginTimeout);
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setProperty("handle", _pDB);
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addFeature("autoCommit",
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&SessionImpl::autoCommit,
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&SessionImpl::isAutoCommit);
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addProperty("connectionTimeout", &SessionImpl::setConnectionTimeout, &SessionImpl::getConnectionTimeout);
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}
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SessionImpl::~SessionImpl()
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{
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try
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{
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close();
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}
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catch (...)
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{
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poco_unexpected();
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}
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}
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StatementImpl::Ptr SessionImpl::createStatementImpl()
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{
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poco_check_ptr (_pDB);
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return new SQLiteStatementImpl(*this, _pDB);
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}
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void SessionImpl::begin()
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{
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Poco::Mutex::ScopedLock l(_mutex);
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SQLiteStatementImpl tmp(*this, _pDB);
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tmp.add(DEFERRED_BEGIN_TRANSACTION);
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tmp.execute();
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_isTransaction = true;
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}
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void SessionImpl::commit()
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{
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Poco::Mutex::ScopedLock l(_mutex);
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SQLiteStatementImpl tmp(*this, _pDB);
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tmp.add(COMMIT_TRANSACTION);
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tmp.execute();
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_isTransaction = false;
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}
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void SessionImpl::rollback()
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{
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Poco::Mutex::ScopedLock l(_mutex);
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SQLiteStatementImpl tmp(*this, _pDB);
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tmp.add(ABORT_TRANSACTION);
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tmp.execute();
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_isTransaction = false;
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}
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void SessionImpl::setTransactionIsolation(Poco::UInt32 ti)
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{
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if (ti != Session::TRANSACTION_READ_COMMITTED)
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throw Poco::InvalidArgumentException("setTransactionIsolation()");
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}
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Poco::UInt32 SessionImpl::getTransactionIsolation() const
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{
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return Session::TRANSACTION_READ_COMMITTED;
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}
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bool SessionImpl::hasTransactionIsolation(Poco::UInt32 ti) const
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{
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if (ti == Session::TRANSACTION_READ_COMMITTED) return true;
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return false;
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}
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bool SessionImpl::isTransactionIsolation(Poco::UInt32 ti) const
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{
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if (ti == Session::TRANSACTION_READ_COMMITTED) return true;
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return false;
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}
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class ActiveConnector
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{
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public:
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ActiveConnector(const std::string& connectString, sqlite3** ppDB):
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connect(this, &ActiveConnector::connectImpl),
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_connectString(connectString),
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_ppDB(ppDB)
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{
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poco_check_ptr(_ppDB);
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}
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ActiveMethod<int, void, ActiveConnector> connect;
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private:
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ActiveConnector();
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inline int connectImpl()
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{
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return sqlite3_open_v2(_connectString.c_str(), _ppDB, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE | SQLITE_OPEN_URI, NULL);
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}
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std::string _connectString;
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sqlite3** _ppDB;
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};
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void SessionImpl::open(const std::string& connect)
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{
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if (connect != connectionString())
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{
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if (isConnected())
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throw InvalidAccessException("Session already connected");
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if (!connect.empty())
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setConnectionString(connect);
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}
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poco_assert_dbg (!connectionString().empty());
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try
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{
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ActiveConnector connector(connectionString(), &_pDB);
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ActiveResult<int> result = connector.connect();
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if (!result.tryWait(static_cast<long>(getLoginTimeout() * 1000)))
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throw ConnectionFailedException("Timed out.");
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int rc = result.data();
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if (rc != 0)
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{
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close();
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Utility::throwException(_pDB, rc);
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}
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}
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catch (SQLiteException& ex)
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{
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throw ConnectionFailedException(ex.displayText());
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}
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_connected = true;
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}
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void SessionImpl::close()
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{
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if (_pDB)
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{
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int result = 0;
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int times = 10;
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do
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{
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result = sqlite3_close(_pDB);
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} while (SQLITE_BUSY == result && --times > 0);
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if (SQLITE_BUSY == result && times == 0)
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{
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times = 10;
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sqlite3_stmt *pStmt = NULL;
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do
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{
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pStmt = sqlite3_next_stmt(_pDB, NULL);
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if (pStmt && sqlite3_stmt_busy(pStmt))
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{
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sqlite3_finalize(pStmt);
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}
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} while (pStmt != NULL && --times > 0);
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sqlite3_close(_pDB);
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}
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_pDB = 0;
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}
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_connected = false;
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}
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bool SessionImpl::isConnected() const
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{
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return _connected;
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}
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void SessionImpl::setConnectionTimeout(std::size_t timeout)
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{
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if(timeout <= std::numeric_limits<int>::max()/1000)
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{
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int tout = 1000 * static_cast<int>(timeout);
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int rc = sqlite3_busy_timeout(_pDB, tout);
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if (rc != 0) Utility::throwException(_pDB, rc);
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_timeout = tout;
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}
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else
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{
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throw RangeException
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("Occurred integer overflow because of timeout value.");
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}
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}
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void SessionImpl::setConnectionTimeout(const std::string& prop, const Poco::Any& value)
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{
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setConnectionTimeout(Poco::RefAnyCast<std::size_t>(value));
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}
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Poco::Any SessionImpl::getConnectionTimeout(const std::string& prop) const
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{
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return Poco::Any(_timeout/1000);
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}
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void SessionImpl::autoCommit(const std::string&, bool)
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{
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// The problem here is to decide whether to call commit or rollback
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// when autocommit is set to true. Hence, it is best not to implement
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// this explicit call and only implicitly support autocommit setting.
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throw NotImplementedException(
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"SQLite autocommit is implicit with begin/commit/rollback.");
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}
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bool SessionImpl::isAutoCommit(const std::string&) const
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{
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Poco::Mutex::ScopedLock l(_mutex);
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return (0 != sqlite3_get_autocommit(_pDB));
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}
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// NOTE: Utility::dbHandle() has been moved here from Utility.cpp
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// as a workaround for a failing AnyCast with Clang.
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// See <https://github.com/pocoproject/poco/issues/578>
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// for a discussion.
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sqlite3* Utility::dbHandle(const Session& session)
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{
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return AnyCast<sqlite3*>(session.getProperty("handle"));
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}
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} } } // namespace Poco::SQL::SQLite
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