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143
Foundation/src/Thread.cpp
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143
Foundation/src/Thread.cpp
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//
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// Thread.cpp
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//
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// $Id: //poco/1.1.0/Foundation/src/Thread.cpp#2 $
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//
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// Library: Foundation
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// Package: Threading
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// Module: Thread
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//
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// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
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// obtaining a copy of the software and accompanying documentation covered by
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// this license (the "Software") to use, reproduce, display, distribute,
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// execute, and transmit the Software, and to prepare derivative works of the
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// Software, and to permit third-parties to whom the Software is furnished to
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// do so, all subject to the following:
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//
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// The copyright notices in the Software and this entire statement, including
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// the above license grant, this restriction and the following disclaimer,
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// must be included in all copies of the Software, in whole or in part, and
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// all derivative works of the Software, unless such copies or derivative
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// works are solely in the form of machine-executable object code generated by
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// a source language processor.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#include "Foundation/Thread.h"
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#include "Foundation/Mutex.h"
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#include "Foundation/Exception.h"
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#include "Foundation/ThreadLocal.h"
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#include <sstream>
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#if defined(POCO_OS_FAMILY_WINDOWS)
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#include "Thread_WIN32.cpp"
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#else
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#include "Thread_POSIX.cpp"
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#endif
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Foundation_BEGIN
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Thread::Thread():
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_id(uniqueId()),
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_name(makeName()),
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_pTLS(0)
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{
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}
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Thread::Thread(const std::string& name):
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_id(uniqueId()),
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_name(name),
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_pTLS(0)
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{
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}
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Thread::~Thread()
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{
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delete _pTLS;
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}
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void Thread::setPriority(Priority prio)
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{
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setPriorityImpl(prio);
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}
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Thread::Priority Thread::getPriority() const
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{
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return Priority(getPriorityImpl());
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}
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void Thread::start(Runnable& target)
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{
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startImpl(target);
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}
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void Thread::join()
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{
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joinImpl();
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}
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ThreadLocalStorage& Thread::tls()
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{
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if (!_pTLS)
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_pTLS = new ThreadLocalStorage;
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return *_pTLS;
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}
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void Thread::clearTLS()
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{
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if (_pTLS)
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{
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delete _pTLS;
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_pTLS = 0;
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}
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}
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std::string Thread::makeName()
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{
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std::ostringstream name;
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name << '#' << _id;
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return name.str();
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}
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int Thread::uniqueId()
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{
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static FastMutex mtx;
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FastMutex::ScopedLock lock(mtx);
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static unsigned count = 0;
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++count;
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return count;
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}
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void Thread::setName(const std::string& name)
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{
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_name = name;
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}
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Foundation_END
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