mirror of
				https://github.com/Telecominfraproject/wlan-cloud-lib-poco.git
				synced 2025-11-01 02:57:51 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			71 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			71 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //
 | |
| // Debugger.h
 | |
| //
 | |
| // Library: Foundation
 | |
| // Package: Core
 | |
| // Module:  Debugger
 | |
| //
 | |
| // Definition of the Debugger class.
 | |
| //
 | |
| // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
 | |
| // and Contributors.
 | |
| //
 | |
| // SPDX-License-Identifier:	BSL-1.0
 | |
| //
 | |
| 
 | |
| 
 | |
| #ifndef Foundation_Debugger_INCLUDED
 | |
| #define Foundation_Debugger_INCLUDED
 | |
| 
 | |
| 
 | |
| #include "Poco/Foundation.h"
 | |
| 
 | |
| 
 | |
| namespace Poco {
 | |
| 
 | |
| 
 | |
| class Foundation_API Debugger
 | |
| 	/// The Debugger class provides an interface to the debugger.
 | |
| 	/// The presence of a debugger can be checked for,
 | |
| 	/// messages can be written to the debugger's log window
 | |
| 	/// and a break into the debugger can be enforced.
 | |
| 	/// The methods only work if the program is compiled
 | |
| 	/// in debug mode (the macro _DEBUG is defined).
 | |
| {
 | |
| public:
 | |
| 	static bool isAvailable();
 | |
| 		/// Returns true if a debugger is available, false otherwise.
 | |
| 		/// On Windows, this function uses the IsDebuggerPresent()
 | |
| 		/// function.
 | |
| 		/// On Unix, this function returns true if the environment
 | |
| 		/// variable POCO_ENABLE_DEBUGGER is set.
 | |
| 
 | |
| 	static void message(const std::string& msg);
 | |
| 		/// Writes a message to the debugger log, if available, otherwise to
 | |
| 		/// standard error output.
 | |
| 
 | |
| 	static void message(const std::string& msg, const char* file, int line);
 | |
| 		/// Writes a message to the debugger log, if available, otherwise to
 | |
| 		/// standard error output.
 | |
| 
 | |
| 	static void enter();
 | |
| 		/// Breaks into the debugger, if it is available.
 | |
| 		/// On Windows, this is done using the DebugBreak() function.
 | |
| 		/// On Unix, the SIGINT signal is raised.
 | |
| 
 | |
| 	static void enter(const std::string& msg);
 | |
| 		/// Writes a debug message to the debugger log and breaks into it.
 | |
| 
 | |
| 	static void enter(const std::string& msg, const char* file, int line);
 | |
| 		/// Writes a debug message to the debugger log and breaks into it.
 | |
| 
 | |
| 	static void enter(const char* file, int line);
 | |
| 		/// Writes a debug message to the debugger log and breaks into it.
 | |
| };
 | |
| 
 | |
| 
 | |
| } // namespace Poco
 | |
| 
 | |
| 
 | |
| #endif // Foundation_Debugger_INCLUDED
 | 
