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			116 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			116 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//
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// NamedNodeMap.h
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//
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// $Id: //poco/1.3/XML/include/Poco/DOM/NamedNodeMap.h#1 $
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//
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// Library: XML
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// Package: DOM
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// Module:  DOM
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//
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// Definition of the DOM NamedNodeMap interface.
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//
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// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// Permission is hereby granted, free of charge, to any person or organization
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// obtaining a copy of the software and accompanying documentation covered by
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// this license (the "Software") to use, reproduce, display, distribute,
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// execute, and transmit the Software, and to prepare derivative works of the
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// Software, and to permit third-parties to whom the Software is furnished to
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// do so, all subject to the following:
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// 
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// The copyright notices in the Software and this entire statement, including
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// the above license grant, this restriction and the following disclaimer,
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// must be included in all copies of the Software, in whole or in part, and
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// all derivative works of the Software, unless such copies or derivative
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// works are solely in the form of machine-executable object code generated by
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// a source language processor.
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// 
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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#ifndef DOM_NamedNodeMap_INCLUDED
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#define DOM_NamedNodeMap_INCLUDED
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#include "Poco/XML/XML.h"
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#include "Poco/DOM/DOMObject.h"
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#include "Poco/XML/XMLString.h"
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namespace Poco {
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namespace XML {
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class Node;
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class XML_API NamedNodeMap: public DOMObject
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	/// Objects implementing the NamedNodeMap interface are used to represent collections
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	/// of nodes that can be accessed by name. Note that NamedNodeMap does not inherit
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	/// from NodeList; NamedNodeMaps are not maintained in any particular order.
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	/// Objects contained in an object implementing NamedNodeMap may also be accessed
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	/// by an ordinal index, but this is simply to allow convenient enumeration
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	/// of the contents of a NamedNodeMap, and does not imply that the DOM specifies
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	/// an order to these Nodes.
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	///
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	/// NamedNodeMap objects in the DOM are live.
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	///
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	/// A NamedNodeMap returned from a method must be released with a call to 
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	/// release() when no longer needed.
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{
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public:
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	virtual Node* getNamedItem(const XMLString& name) const = 0;
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		/// Retrieves a node specified by name.
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	virtual Node* setNamedItem(Node* arg) = 0;
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		/// Adds a node using its nodeName attribute. If a node with that name is already
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		/// present in this map, it is replaced by the new one.
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		/// As the nodeName attribute is used to derive the name which the node must
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		/// be stored under, multiple nodes of certain types (those that have a "special"
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		/// string value) cannot be stored as the names would clash. This is seen as
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		/// preferable to allowing nodes to be aliased.
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	virtual Node* removeNamedItem(const XMLString& name) = 0;
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		/// Removes a node specified by name. When this map contains the attributes
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		/// attached to an element, if the removed attribute is known to have a default
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		/// value, an attribute immediately appears containing the default value.
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	virtual Node* item(unsigned long index) const = 0;
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		/// Returns the index'th item in the map. If index is greater
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		/// than or equal to the number of nodes in the map, this
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		/// returns null.
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	virtual unsigned long length() const = 0;
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		/// Returns the number of nodes in the map. The range of valid
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		/// child node indices is 0 to length - 1 inclusive.
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	// DOM Level 2
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	virtual Node* getNamedItemNS(const XMLString& namespaceURI, const XMLString& localName) const = 0;
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		/// Retrieves a node specified by name.
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	virtual Node* setNamedItemNS(Node* arg) = 0;
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		/// Adds a node using its nodeName attribute.
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		/// If a node with that namespace URI and that local name is already 
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		/// present in this map, it is replaced by the new one.
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	virtual Node* removeNamedItemNS(const XMLString& namespaceURI, const XMLString& localName) = 0;
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		/// Removes a node specified by name.
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protected:
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	virtual ~NamedNodeMap();
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};
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} } // namespace Poco::XML
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#endif // DOM_NamedNodeMap_INCLUDED
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