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			207 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			207 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //
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| // Thread.h
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| //
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| // $Id: //poco/Main/Foundation/include/Poco/Thread.h#3 $
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| //
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| // Library: Foundation
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| // Package: Threading
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| // Module:  Thread
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| //
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| // Definition of the Thread class.
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| //
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| // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
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| // and Contributors.
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| //
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| // Permission is hereby granted, free of charge, to any person or organization
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| // obtaining a copy of the software and accompanying documentation covered by
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| // this license (the "Software") to use, reproduce, display, distribute,
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| // execute, and transmit the Software, and to prepare derivative works of the
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| // Software, and to permit third-parties to whom the Software is furnished to
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| // do so, all subject to the following:
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| // 
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| // The copyright notices in the Software and this entire statement, including
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| // the above license grant, this restriction and the following disclaimer,
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| // must be included in all copies of the Software, in whole or in part, and
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| // all derivative works of the Software, unless such copies or derivative
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| // works are solely in the form of machine-executable object code generated by
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| // a source language processor.
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| // 
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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| // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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| // FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
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| // SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
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| // FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
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| // ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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| // DEALINGS IN THE SOFTWARE.
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| //
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| 
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| 
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| #ifndef Foundation_Thread_INCLUDED
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| #define Foundation_Thread_INCLUDED
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| 
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| 
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| #include "Poco/Foundation.h"
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| 
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| 
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| #if defined(POCO_OS_FAMILY_WINDOWS)
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| #include "Poco/Thread_WIN32.h"
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| #else
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| #include "Poco/Thread_POSIX.h"
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| #endif
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| 
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| 
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| namespace Poco {
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| 
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| 
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| class Runnable;
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| class ThreadLocalStorage;
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| 
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| 
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| class Foundation_API Thread: private ThreadImpl
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| 	/// This class implements a platform-independent
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| 	/// wrapper to an operating system thread.
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| 	///
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| 	/// Every Thread object gets a unique (within
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| 	/// its process) numeric thread ID.
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| 	/// Furthermore, a thread can be assigned a name.
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| {
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| public:	
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| 	enum Priority
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| 		/// Thread priorities.
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| 	{
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| 		PRIO_LOWEST  = PRIO_LOWEST_IMPL, /// The lowest thread priority.
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| 		PRIO_LOW     = PRIO_LOW_IMPL,    /// A lower than normal thread priority.
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| 		PRIO_NORMAL  = PRIO_NORMAL_IMPL, /// The normal thread priority.
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| 		PRIO_HIGH    = PRIO_HIGH_IMPL,   /// A higher than normal thread priority.
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| 		PRIO_HIGHEST = PRIO_HIGHEST_IMPL /// The highest thread priority.
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| 	};
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| 
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| 	Thread();
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| 		/// Creates a thread. Call start() to start it.
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| 		
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| 	Thread(const std::string& name);
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| 		/// Creates a named thread. Call start() to start it.
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| 		
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| 	~Thread();
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| 		/// Destroys the thread.
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| 
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| 	int id() const;
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| 		/// Returns the unique thread ID of the thread.
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| 
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| 	const std::string& name() const;
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| 		/// Returns the name of the thread.
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| 
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| 	void setPriority(Priority prio);
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| 		/// Sets the thread's priority.
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| 		///
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| 		/// Some platform only allow changing a thread's priority
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| 		/// if the process has certain privileges.
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| 
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| 	Priority getPriority() const;
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| 		/// Returns the thread's priority.
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| 
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| 	void start(Runnable& target);
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| 		/// Starts the thread with the given target.
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| 
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| 	void join();
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| 		/// Waits until the thread completes execution.	
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| 		/// If multiple threads try to join the same
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| 		/// thread, the result is undefined.
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| 		
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| 	void join(long milliseconds);
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| 		/// Waits for at most the given interval for the thread
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| 		/// to complete. Throws a TimeoutException if the thread
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| 		/// does not complete within the specified time interval.
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| 		
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| 	bool tryJoin(long milliseconds);
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| 		/// Waits for at most the given interval for the thread
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| 		/// to complete. Returns true if the thread has finished,
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| 		/// false otherwise.
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| 
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| 	bool isRunning() const;
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| 		/// Returns true if the thread is running.
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| 
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| 	static void sleep(long milliseconds);
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| 		/// Suspends the current thread for the specified
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| 		/// amount of time.
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| 
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| 	static void yield();
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| 		/// Yields cpu to other threads.
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| 
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| 	static Thread* current();
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| 		/// Returns the Thread object for the currently active thread.
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| 		/// If the current thread is the main thread, 0 is returned.
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| 
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| protected:
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| 	ThreadLocalStorage& tls();
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| 		/// Returns a reference to the thread's local storage.
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| 
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| 	void clearTLS();
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| 		/// Clears the thread's local storage.
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| 
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| 	std::string makeName();
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| 		/// Creates a unique name for a thread.
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| 		
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| 	static int uniqueId();
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| 		/// Creates and returns a unique id for a thread.
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| 		
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| 	void setName(const std::string& name);
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| 		/// Sets the name of the thread.
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| 
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| private:
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| 	Thread(const Thread&);
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| 	Thread& operator = (const Thread&);
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| 
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| 	int                 _id;
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| 	std::string         _name;
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| 	ThreadLocalStorage* _pTLS;
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| 
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| 	friend class ThreadLocalStorage;
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| 	friend class PooledThread;
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| };
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| 
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| 
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| //
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| // inlines
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| //
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| inline int Thread::id() const
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| {
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| 	return _id;
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| }
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| 
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| 
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| inline const std::string& Thread::name() const
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| {
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| 	return _name;
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| }
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| 
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| 
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| inline bool Thread::isRunning() const
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| {
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| 	return isRunningImpl();
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| }
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| 
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| 
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| inline void Thread::sleep(long milliseconds)
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| {
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| 	sleepImpl(milliseconds);
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| }
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| 
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| 
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| inline void Thread::yield()
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| {
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| 	yieldImpl();
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| }
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| 
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| 
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| inline Thread* Thread::current()
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| {
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| 	return static_cast<Thread*>(currentImpl());
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| }
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| 
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| 
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| } // namespace Poco
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| 
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| 
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| #endif // Foundation_Thread_INCLUDED
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