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			137 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			137 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
//
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// SecureServerSocket.h
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//
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// Library: NetSSL_Win
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// Package: SSLSockets
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// Module:  SecureServerSocket
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//
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// Definition of the SecureServerSocket class.
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//
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// Copyright (c) 2006-2014, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier:	BSL-1.0
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//
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#ifndef NetSSL_SecureServerSocket_INCLUDED
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#define NetSSL_SecureServerSocket_INCLUDED
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#include "Poco/Net/NetSSL.h"
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#include "Poco/Net/ServerSocket.h"
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#include "Poco/Net/Context.h"
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namespace Poco {
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namespace Net {
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class NetSSL_Win_API SecureServerSocket: public ServerSocket
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	/// A server socket for secure SSL connections.
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{
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public:
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	SecureServerSocket();
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		/// Creates a SSL server socket using the
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		/// default SSL server context.
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		///
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		/// The server socket must be bound to
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		/// an address and put into listening state.
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	explicit SecureServerSocket(Context::Ptr pContext);
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		/// Creates a SSL server socket, using the
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		/// given SSL context object.
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		///
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		/// The server socket must be bound to
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		/// an address and put into listening state.
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	SecureServerSocket(const Socket& socket);
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		/// Creates the SecureServerSocket with the SocketImpl
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		/// from another socket. The SocketImpl must be
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		/// a SecureServerSocketImpl, otherwise an InvalidArgumentException
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		/// will be thrown.
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	SecureServerSocket(const SocketAddress& address, int backlog = 64);
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		/// Creates a server socket using the default server SSL context,
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		/// binds it to the given address and puts it in listening
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		/// state.
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		///
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		/// After successful construction, the server socket
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		/// is ready to accept connections.
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	SecureServerSocket(const SocketAddress& address, int backlog, Context::Ptr pContext);
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		/// Creates a server socket using the given SSL context, binds it
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		/// to the given address and puts it in listening
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		/// state.
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		///
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		/// After successful construction, the server socket
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		/// is ready to accept connections.
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	SecureServerSocket(Poco::UInt16 port, int backlog = 64);
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		/// Creates a server socket using the default server SSL context,
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		/// binds it to the given port and puts it in listening
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		/// state.
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		///
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		/// After successful construction, the server socket
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		/// is ready to accept connections.
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	SecureServerSocket(Poco::UInt16 port, int backlog, Context::Ptr pContext);
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		/// Creates a server socket using the given SSL context, binds it
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		/// to the given port and puts it in listening
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		/// state.
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		///
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		/// After successful construction, the server socket
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		/// is ready to accept connections.
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	virtual ~SecureServerSocket();
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		/// Destroys the StreamSocket.
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	SecureServerSocket& operator = (const Socket& socket);
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		/// Assignment operator.
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		///
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		/// Releases the socket's SocketImpl and
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		/// attaches the SocketImpl from the other socket and
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		/// increments the reference count of the SocketImpl.	
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	StreamSocket acceptConnection(SocketAddress& clientAddr);
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		/// Get the next completed connection from the
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		/// socket's completed connection queue.
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		///
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		/// If the queue is empty, waits until a connection
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		/// request completes.
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		///
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		/// Returns a new SSL socket for the connection
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		/// with the client.
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		///
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		/// The client socket's address is returned in clientAddr.
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		///
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		/// No SSL handshake is performed on the new connection.
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		/// The SSL handshake will be performed the first time
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		/// sendBytes(), receiveBytes() or completeHandshake()
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		/// is called on the returned SecureStreamSocket.
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	StreamSocket acceptConnection();
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		/// Get the next completed connection from the
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		/// socket's completed connection queue.
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		///
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		/// If the queue is empty, waits until a connection
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		/// request completes.
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		///
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		/// Returns a new SSL socket for the connection
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		/// with the client.
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		///
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		/// No SSL handshake is performed on the new connection.
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		/// The SSL handshake will be performed the first time
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		/// sendBytes(), receiveBytes() or completeHandshake()
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		/// is called on the returned SecureStreamSocket.
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	Context::Ptr context() const;
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		/// Returns the SSL context used by this socket.
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};
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} } // namespace Poco::Net
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#endif // NetSSL_SecureServerSocket_INCLUDED
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