mirror of
https://github.com/Telecominfraproject/wlan-cloud-lib-poco.git
synced 2025-11-07 05:57:54 +00:00
284 lines
6.1 KiB
C++
284 lines
6.1 KiB
C++
//
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// SessionImpl.cpp
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//
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// Library: Data/SQLite
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// Package: SQLite
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// Module: SessionImpl
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//
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// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#include "Poco/Data/SQLite/SessionImpl.h"
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#include "Poco/Data/SQLite/Utility.h"
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#include "Poco/Data/SQLite/SQLiteStatementImpl.h"
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#include "Poco/Data/SQLite/SQLiteException.h"
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#include "Poco/Data/Session.h"
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#include "Poco/Stopwatch.h"
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#include "Poco/String.h"
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#include "Poco/Mutex.h"
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#include "Poco/Data/DataException.h"
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#if defined(POCO_UNBUNDLED)
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#include <sqlite3.h>
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#else
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#include "sqlite3.h"
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#endif
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#include <cstdlib>
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#ifndef SQLITE_OPEN_URI
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#define SQLITE_OPEN_URI 0
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#endif
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namespace Poco {
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namespace Data {
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namespace SQLite {
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const std::string TRANSACTION_TYPE_PROPERTY_KEY = "transactionType";
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const std::string SessionImpl::DEFERRED_BEGIN_TRANSACTION("BEGIN DEFERRED");
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const std::string SessionImpl::EXCLUSIVE_BEGIN_TRANSACTION("BEGIN EXCLUSIVE");
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const std::string SessionImpl::IMMEDIATE_BEGIN_TRANSACTION("BEGIN IMMEDIATE");
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const std::string SessionImpl::COMMIT_TRANSACTION("COMMIT");
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const std::string SessionImpl::ABORT_TRANSACTION("ROLLBACK");
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SessionImpl::SessionImpl(const std::string& fileName, std::size_t loginTimeout):
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Poco::Data::AbstractSessionImpl<SessionImpl>(fileName, loginTimeout),
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_connector(Connector::KEY),
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_pDB(0),
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_connected(false),
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_isTransaction(false),
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_transactionType(TransactionType::DEFERRED)
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{
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open();
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setConnectionTimeout(loginTimeout);
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setProperty("handle", _pDB);
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addFeature("autoCommit",
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&SessionImpl::autoCommit,
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&SessionImpl::isAutoCommit);
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addProperty("connectionTimeout", &SessionImpl::setConnectionTimeout, &SessionImpl::getConnectionTimeout);
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addProperty(TRANSACTION_TYPE_PROPERTY_KEY, &SessionImpl::setTransactionType, &SessionImpl::getTransactionType);
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}
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SessionImpl::~SessionImpl()
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{
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try
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{
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close();
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}
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catch (...)
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{
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poco_unexpected();
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}
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}
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Poco::Data::StatementImpl::Ptr SessionImpl::createStatementImpl()
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{
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poco_check_ptr (_pDB);
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return new SQLiteStatementImpl(*this, _pDB);
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}
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void SessionImpl::begin()
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{
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Poco::Mutex::ScopedLock l(_mutex);
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SQLiteStatementImpl tmp(*this, _pDB);
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switch (_transactionType)
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{
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case TransactionType::DEFERRED:
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tmp.add(DEFERRED_BEGIN_TRANSACTION);
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break;
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case TransactionType::EXCLUSIVE:
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tmp.add(EXCLUSIVE_BEGIN_TRANSACTION);
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break;
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case TransactionType::IMMEDIATE:
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tmp.add(IMMEDIATE_BEGIN_TRANSACTION);
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break;
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}
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tmp.execute();
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_isTransaction = true;
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}
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void SessionImpl::commit()
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{
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Poco::Mutex::ScopedLock l(_mutex);
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SQLiteStatementImpl tmp(*this, _pDB);
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tmp.add(COMMIT_TRANSACTION);
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tmp.execute();
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_isTransaction = false;
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}
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void SessionImpl::rollback()
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{
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Poco::Mutex::ScopedLock l(_mutex);
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SQLiteStatementImpl tmp(*this, _pDB);
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tmp.add(ABORT_TRANSACTION);
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tmp.execute();
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_isTransaction = false;
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}
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void SessionImpl::setTransactionIsolation(Poco::UInt32 ti)
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{
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if (ti != Session::TRANSACTION_READ_COMMITTED)
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throw Poco::InvalidArgumentException("setTransactionIsolation()");
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}
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Poco::UInt32 SessionImpl::getTransactionIsolation() const
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{
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return Session::TRANSACTION_READ_COMMITTED;
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}
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bool SessionImpl::hasTransactionIsolation(Poco::UInt32 ti) const
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{
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if (ti == Session::TRANSACTION_READ_COMMITTED) return true;
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return false;
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}
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bool SessionImpl::isTransactionIsolation(Poco::UInt32 ti) const
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{
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if (ti == Session::TRANSACTION_READ_COMMITTED) return true;
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return false;
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}
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void SessionImpl::open(const std::string& connect)
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{
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if (connect != connectionString())
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{
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if (isConnected())
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throw InvalidAccessException("Session already connected");
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if (!connect.empty())
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setConnectionString(connect);
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}
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poco_assert_dbg (!connectionString().empty());
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try
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{
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int rc = 0;
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size_t tout = getLoginTimeout();
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Stopwatch sw; sw.start();
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while (true)
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{
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rc = sqlite3_open_v2(connectionString().c_str(), &_pDB,
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SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE | SQLITE_OPEN_URI, NULL);
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if (rc == SQLITE_OK) break;
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if (sw.elapsedSeconds() >= tout)
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{
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Utility::throwException(_pDB, rc);
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}
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Thread::sleep(10);
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close();
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}
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}
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catch (SQLiteException& ex)
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{
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close();
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throw ConnectionFailedException(ex.displayText());
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}
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_connected = true;
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}
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void SessionImpl::close()
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{
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if (_pDB)
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{
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sqlite3_close_v2(_pDB);
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_pDB = 0;
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}
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_connected = false;
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}
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void SessionImpl::reset()
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{
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}
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bool SessionImpl::isConnected() const
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{
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return _connected;
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}
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void SessionImpl::setConnectionTimeout(std::size_t timeout)
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{
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int tout = static_cast<int>(1000 * timeout);
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int rc = sqlite3_busy_timeout(_pDB, tout);
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if (rc != 0) Utility::throwException(_pDB, rc);
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_timeout = tout;
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}
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void SessionImpl::setConnectionTimeout(const std::string& prop, const Poco::Any& value)
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{
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setConnectionTimeout(Poco::RefAnyCast<std::size_t>(value));
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}
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Poco::Any SessionImpl::getConnectionTimeout(const std::string& prop) const
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{
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return Poco::Any(_timeout/1000);
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}
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void SessionImpl::setTransactionType(TransactionType transactionType)
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{
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_transactionType = transactionType;
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}
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void SessionImpl::setTransactionType(const std::string &prop, const Poco::Any& value)
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{
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setTransactionType(Poco::RefAnyCast<TransactionType>(value));
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}
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Poco::Any SessionImpl::getTransactionType(const std::string& prop) const
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{
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return Poco::Any(_transactionType);
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}
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void SessionImpl::autoCommit(const std::string&, bool)
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{
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// The problem here is to decide whether to call commit or rollback
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// when autocommit is set to true. Hence, it is best not to implement
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// this explicit call and only implicitly support autocommit setting.
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throw NotImplementedException(
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"SQLite autocommit is implicit with begin/commit/rollback.");
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}
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bool SessionImpl::isAutoCommit(const std::string&) const
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{
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Poco::Mutex::ScopedLock l(_mutex);
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return (0 != sqlite3_get_autocommit(_pDB));
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}
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// NOTE: Utility::dbHandle() has been moved here from Utility.cpp
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// as a workaround for a failing AnyCast with Clang.
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// See <https://github.com/pocoproject/poco/issues/578>
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// for a discussion.
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sqlite3* Utility::dbHandle(const Session& session)
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{
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return AnyCast<sqlite3*>(session.getProperty("handle"));
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}
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} } } // namespace Poco::Data::SQLite
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