Files
holos/internal/client/config.go
Jeff McCune a3b2d19adb (#175) Render the platform with the model
The `holos render platform` command is unimplemented.  This patch
partially implements platform rendering by fetching the platform model
from the PlatformService and providing it to CUE using a tag.

CUE returns a `kind: Platform` resource to `holos` which will eventually
process a Buildlan for each platform component listed in the Platform
spec.

For now, however, it's sufficient to have the current platform model
available to CUE.
2024-05-18 11:40:30 -07:00

72 lines
1.2 KiB
Go

// Package client provides client configuration for the holos cli.
package client
import (
"context"
"flag"
"github.com/holos-run/holos/internal/holos"
"github.com/holos-run/holos/internal/token"
)
func NewConfig(cfg *holos.Config) *Config {
return &Config{
holos: cfg,
client: holos.NewClientConfig(),
context: holos.NewClientContext(context.Background()),
token: token.NewConfig(),
}
}
type Config struct {
holos *holos.Config
client *holos.ClientConfig
context *holos.ClientContext
token *token.Config
}
func (c *Config) ClientFlagSet() *flag.FlagSet {
if c == nil {
return nil
}
return c.client.FlagSet()
}
func (c *Config) TokenFlagSet() *flag.FlagSet {
if c == nil {
return nil
}
return c.token.FlagSet()
}
func (c *Config) Token() *token.Config {
if c == nil {
return nil
}
return c.token
}
func (c *Config) Client() *holos.ClientConfig {
if c == nil {
return nil
}
return c.client
}
// Context returns the ClientContext useful to get the OrgID and UserID for rpc
// calls.
func (c *Config) Context() *holos.ClientContext {
if c == nil {
return nil
}
return c.context
}
// Holos returns the *holos.Config
func (c *Config) Holos() *holos.Config {
if c == nil {
return nil
}
return c.holos
}