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This patch refactors the go structs used to decode cue output for
processing by the holos cli. For context, the purpose of the structs
are to inform holos how the data from cue should be modeled and
processed as a rendering pipeline that provides rendered yaml to
configure kubernetes api objects.
The structs share common fields in the form of the HolosComponent
embedded struct. The three main holos component kinds today are:
1. KubernetesObjects - CUE outputs a nested map where each value is a
single rendered api object (resource).
2. HelmChart - CUE outputs the chart name and values. Holos calls helm
template to render the chart. Additional api objects may be
overlaid into the rendered output. Kustomize may also optionally be
called at the end of the render pipeline.
3. KustomizeBuild - CUE outputs data to construct a kustomize
kustomization build. The holos component contains raw yaml files to
use as kustomization resources. CUE optionally defines additional
patches, common labels, etc.
With the Go structs, cue may directly import the definitions to more
easily keep the CUE definitions in sync with what the holos cli expects
to receive.
The holos component types may be imported into cue using:
cue get go github.com/holos-run/holos/api/v1alpha1/...