Our relays are essential for connectivity because they also perform STUN for us through which we learn our server-reflexive address. Thus, we must at all times have at least one relay that we can reach in order to establish a connection. The portal tracks the connectivity to the relays for us and in case any of them go down, sends us a `relays_presence` message, meaning we can stop using that relay and migrate any relayed connections to a new one. This works well for as long as we are connected to the portal while the relay is rebooting / going-down. If we are not currently connected to the portal and a relay we are using reboots, we don't learn about it. At least if we are actively using it, the connection will fail and further attempted communication with the relay will time-out and we will stop using it. In case we aren't currently using the relay, this gets a bit trickier. If we aren't using the relay but it rebooted while we were partitioned from the portal, logging in again might return the same relay to us in the `init` message, but this time with different credentials. The first bug that we are fixing in this PR is that we previously ignored those credentials because we already knew about the relay, thinking that we can still use our existing credentials. The fix here is to also compare the credentials and ditch the local state if they differ. The second bug identified during fixing the first one is that we need to pro-actively probe whether all other relays that we know about are actually still responsive. For that, we issue a `REFRESH` message to them. If that one times-out or fails otherwise, we will remove that one from our list of `Allocation`s too. To fix the 2nd bug, several changes were necessary: 1. We lower the log-level of `Disconnecting from relay` from ERROR to WARN. Any ERROR emitted during a test-run fails our test-suite which is what partially motivated this. The test suite builds on the assumption that ERRORs are fatal and thus should never happen during our tests. This change surfaces that disconnecting from a relay can indeed happen during normal operation, which justifies lowering this to WARN. Users should at the minimum monitor on WARN to be alerted about problems. 2. We reduce the total backoff duration for requests to relays from 60s to 10s. The current 60s result in total of 8 retries. UDP is unreliable but it isn't THAT unreliable to justify retrying everything for 60s. We also use a 10s timeout for ICE, which means these are now aligned to better match each other. We had to change the max backoff duration because we only idle-spin for at most 10s in the tests and thus the current 60s were too long to detect that a relay actually disappeared. 3. We had to shuffle around some function calls to make sure all intermediary event buffers are emptied at the right point in time to make the test deterministic. Fixes: #6648.
A modern alternative to legacy VPNs.
Overview
Firezone is an open source platform to securely manage remote access for any-sized organization. Unlike most VPNs, Firezone takes a granular, least-privileged approach to access management with group-based policies that control access to individual applications, entire subnets, and everything in between.
Features
Firezone is:
- Fast: Built on WireGuard® to be 3-4 times faster than OpenVPN.
- Scalable: Deploy two or more gateways for automatic load balancing and failover.
- Private: Peer-to-peer, end-to-end encrypted tunnels prevent packets from routing through our infrastructure.
- Secure: Zero attack surface thanks to Firezone's holepunching tech which establishes tunnels on-the-fly at the time of access.
- Open: Our entire product is open-source, allowing anyone to audit the codebase.
- Flexible: Authenticate users via email, Google Workspace, Okta, Entra ID, or OIDC and sync users and groups automatically.
- Simple: Deploy gateways and configure access in minutes with a snappy admin UI.
Firezone is not:
- A tool for creating bi-directional mesh networks
- A full-featured router or firewall
- An IPSec or OpenVPN server
Contents of this repository
This is a monorepo containing the full Firezone product, marketing website, and product documentation, organized as follows:
- elixir: Control plane and internal Elixir libraries:
- elixir/apps/web: Admin UI
- elixir/apps/api: API for Clients, Relays and Gateways.
- rust/: Data plane and internal Rust libraries:
- rust/gateway: Gateway - Tunnel server based on WireGuard and deployed to your infrastructure.
- rust/relay: Relay - STUN/TURN server to facilitate holepunching.
- rust/headless-client: Cross-platform CLI client.
- rust/gui-client: Cross-platform GUI client.
- swift/: macOS / iOS clients.
- kotlin/: Android / ChromeOS clients.
- website/: Marketing website and product documentation.
- terraform/: Terraform files for various example deployments.
- terraform/examples/google-cloud/nat-gateway: Example Terraform configuration for deploying a cluster of Firezone Gateways behind a NAT gateway on GCP with a single egress IP.
- terraform/modules/google-cloud/apps/gateway-region-instance-group: Production-ready Terraform module for deploying regional Firezone Gateways to Google Cloud Compute using Regional Instance Groups.
Quickstart
The quickest way to get started with Firezone is to sign up for an account at https://app.firezone.dev/sign_up.
Once you've signed up, follow the instructions in the welcome email to get started.
Frequently asked questions (FAQ)
Can I self-host Firezone?
Our license won't stop you from self-hosting the entire Firezone product top to bottom, but our internal APIs are changing rapidly so we can't meaningfully support self-hosting Firezone in production at this time.
If you're feeling especially adventurous and want to self-host Firezone for educational or hobby purposes, follow the instructions to spin up a local development environment in CONTRIBUTING.md.
The latest published clients (on App Stores and on
releases) are only guaranteed
to work with the managed version of Firezone and may not work with a self-hosted
portal built from this repository. This is because Apple and Google can
sometimes delay updates to their app stores, and so the latest published version
may not be compatible with the tip of main from this repository.
Therefore, if you're experimenting with self-hosting Firezone, you will probably want to use clients you build and distribute yourself as well.
See the READMEs in the following directories for more information on building each client:
- macOS / iOS: swift/apple
- Android / ChromeOS: kotlin/android
- Windows / Linux: rust/gui-client
How long will 0.7 be supported until?
Firezone 0.7 is currently end-of-life and has stopped receiving updates as of
January 31st, 2024. It will continue to be available indefinitely from the
legacy branch of this repo under the Apache 2.0 license.
How much does it cost?
We offer flexible per-seat monthly and annual plans for the cloud-managed version of Firezone, with optional invoicing for larger organizations. See our pricing page for more details.
Those experimenting with self-hosting can use Firezone for free without feature or seat limitations, but we can't provide support for self-hosted installations at this time.
Documentation
Additional documentation on general usage, troubleshooting, and configuration can be found at https://www.firezone.dev/kb.
Get Help
If you're looking for help installing, configuring, or using Firezone, check our community support options:
- Discussion Forums: Ask questions, report bugs, and suggest features.
- Join our Discord Server: Join live discussions, meet other users, and chat with the Firezone team.
- Open a PR: Contribute a bugfix or make a contribution to Firezone.
If you need help deploying or maintaining Firezone for your business, consider contacting our sales team to speak with a Firezone expert.
Star History
Developing and Contributing
See CONTRIBUTING.md.
Security
See SECURITY.md.
License
Portions of this software are licensed as follows:
- All content residing under the "elixir/" directory of this repository, if that directory exists, is licensed under the "Elastic License 2.0" license defined in "elixir/LICENSE".
- All third party components incorporated into the Firezone Software are licensed under the original license provided by the owner of the applicable component.
- Content outside of the above mentioned directories or restrictions above is available under the "Apache 2.0 License" license as defined in "LICENSE".
WireGuard® is a registered trademark of Jason A. Donenfeld.
