mirror of
https://github.com/Telecominfraproject/OpenCellular.git
synced 2025-12-29 18:11:05 +00:00
0723d65ea3dc0d743cddb7c4e781428367dc1cf7
Saving + restoring the channel print mask previously involved running the 'chan' command with no parameters, then parsing the output. This parsing is unreliable if other tasks are also writing to the console. Add commands to save / backup the current channel mask, and later restoring it. Typical method to limit channel mask will now be: chan save chan <mask> ... chan restore BUG=chromium:269758. TEST=Run 'chan save' / 'chan 0' / 'chan restore' on EC console, verify print mask is restored. BRANCH=Peppy/Falco. Change-Id: I725c7fb5e3ac7e55ed5f435446f8fc5c54af165f Signed-off-by: Shawn Nematbakhsh <shawnn@chromium.org> Reviewed-on: https://gerrit.chromium.org/gerrit/65208 Reviewed-by: Randall Spangler <rspangler@chromium.org>
In the most general case, the flash layout looks something like this: +---------------------+ | Reserved for EC use | +---------------------+ +---------------------+ | Vblock B | +---------------------+ | RW firmware B | +---------------------+ +---------------------+ | Vblock A | +---------------------+ | RW firmware A | +---------------------+ +---------------------+ | FMAP | +---------------------+ | Public root key | +---------------------+ | Read-only firmware | +---------------------+ BIOS firmware (and kernel) put the vblock info at the start of each image where it's easy to find. The Blizzard EC expects the firmware vector table to come first, so we have to put the vblock at the end. This means we have to know where to look for it, but that's built into the FMAP and the RO firmware anyway, so that's not an issue. The RO firmware doesn't need a vblock of course, but it does need some reserved space for vboot-related things. Using SHA256/RSA4096, the vblock is 2468 bytes (0x9a4), while the public root key is 1064 bytes (0x428) and the current FMAP is 644 bytes (0x284). If we reserve 4K at the top of each FW image, that should give us plenty of room for vboot-related stuff.
Description
Languages
C
64.7%
Lasso
20.7%
ASL
3.6%
JavaScript
3.2%
C#
2.9%
Other
4.6%