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https://github.com/outbackdingo/UltraGrid.git
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GL: use time_ns_t instead of tv
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@@ -290,7 +290,7 @@ struct state_gl {
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int dxt_height = 0;
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struct timeval tv;
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time_ns_t t0 = get_time_in_ns();
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int vsync = 1;
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bool paused = false;
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@@ -318,8 +318,6 @@ struct state_gl {
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#endif
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state_gl(struct module *parent) {
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gettimeofday(&tv, NULL);
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module_init_default(&mod);
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mod.cls = MODULE_CLASS_DATA;
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module_register(&mod, parent);
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@@ -896,8 +894,6 @@ static void pop_frame(struct state_gl *s)
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static void gl_process_frames(struct state_gl *s)
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{
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struct timeval tv;
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double seconds;
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struct video_frame *frame;
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struct message *msg;
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@@ -995,14 +991,13 @@ static void gl_process_frames(struct state_gl *s)
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/* FPS Data, this is pretty ghetto though.... */
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s->frames++;
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gettimeofday(&tv, NULL);
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seconds = tv_diff(tv, s->tv);
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if (seconds > 5) {
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time_ns_t diff_ns = get_time_in_ns() - s->t0;
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if (diff_ns > 5 * NS_IN_SEC) {
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double seconds = static_cast<double>(diff_ns) / NS_IN_SEC;
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double fps = s->frames / seconds;
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log_msg(LOG_LEVEL_INFO, MOD_NAME "%lu frames in %g seconds = %g FPS\n", s->frames, seconds, fps);
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s->frames = 0;
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s->tv = tv;
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s->t0 += diff_ns;
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}
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}
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