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* In the implementation for the *Traverse strategies the next method performs an unguarded list directory. If the directory is not accessible an unrecoverable error is raised thus ruining the walk. This changeset adopts and adapts the error handling protocol as defined in Python's os.walk function where errors from listdir are ignored or are reported to an optional on error callback function. * Expand DirectoryIteratorsTest testsuite to confirm the hardened iterator behaviour over unreadable directories. * Expand DirectoryIteratorsTest testsuite to confirm the hardened iterator behaviour over unreadable directories. Correct bad formatting * fix clang compile
267 lines
6.1 KiB
C++
267 lines
6.1 KiB
C++
//
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// RecursiveDirectoryIterator.h
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//
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// Library: Foundation
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// Package: Filesystem
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// Module: RecursiveDirectoryIterator
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//
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// Definition of the RecursiveDirectoryIterator class.
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//
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// Copyright (c) 2012, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef Foundation_RecursiveDirectoryIterator_INCLUDED
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#define Foundation_RecursiveDirectoryIterator_INCLUDED
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#include "Poco/Foundation.h"
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#include "Poco/File.h"
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#include "Poco/Path.h"
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#include "Poco/RecursiveDirectoryIteratorImpl.h"
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#include "Poco/DirectoryIteratorStrategy.h"
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namespace Poco {
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class DirectoryIterator;
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template<class TTravStr>
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class RecursiveDirectoryIteratorImpl;
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template<class TTravStr = ChildrenFirstTraverse>
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class RecursiveDirectoryIterator
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/// The RecursiveDirectoryIterator class is used to enumerate
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/// all files in a directory and its subdirectories.
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///
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/// RecursiveDirectoryIterator has some limitations:
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/// * only forward iteration (++) is supported
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/// * an iterator copied from another one will always
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/// point to the same file as the original iterator,
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/// even is the original iterator has been advanced
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/// (all copies of an iterator share their state with
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/// the original iterator)
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///
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/// The class can follow different traversal strategies:
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/// * depth-first strategy;
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/// * siblings-first strategy.
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/// The strategies are set by template parameter.
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/// There are two corresponding typedefs:
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/// * SimpleRecursiveDirectoryIterator;
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/// * SiblingsFirstRecursiveDirectoryIterator.
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///
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/// The depth of traversal can be limited by constructor
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/// parameter maxDepth (which sets the infinite depth by default).
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{
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public:
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typedef RecursiveDirectoryIterator<TTravStr> MyType;
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enum
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{
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D_INFINITE = 0 /// Constant for infinite traverse depth.
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};
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RecursiveDirectoryIterator()
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/// Creates the end iterator.
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: _pImpl(0)
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{
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}
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RecursiveDirectoryIterator(const std::string& path, UInt16 maxDepth = D_INFINITE)
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/// Creates a recursive directory iterator for the given path.
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: _pImpl(new ImplType(path, maxDepth)), _path(Path(_pImpl->get())), _file(_path)
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{
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}
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RecursiveDirectoryIterator(const MyType& iterator):
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/// Creates a copy of another recursive directory iterator.
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_pImpl(iterator._pImpl), _path(iterator._path), _file(iterator._file)
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{
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}
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RecursiveDirectoryIterator(const DirectoryIterator& iterator, UInt16 maxDepth = D_INFINITE):
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/// Creates a recursive directory iterator for the path of
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/// non-recursive directory iterator.
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_pImpl(new ImplType(iterator->path(), maxDepth)), _path(Path(_pImpl->get())), _file(_path)
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{
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}
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RecursiveDirectoryIterator(const File& file, UInt16 maxDepth = D_INFINITE):
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/// Creates a recursive directory iterator for the given path.
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_pImpl(new ImplType(file.path(), maxDepth)), _path(Path(_pImpl->get())), _file(_path)
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{
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}
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RecursiveDirectoryIterator(const Path& path, UInt16 maxDepth = D_INFINITE):
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/// Creates a recursive directory iterator for the given path.
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_pImpl(new ImplType(path.toString(), maxDepth)), _path(Path(_pImpl->get())), _file(_path)
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{
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}
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~RecursiveDirectoryIterator()
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/// Destroys the DirectoryIterator.
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{
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if (_pImpl)
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_pImpl->release();
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}
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const std::string& name() const
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/// Returns the current filename.
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{
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return _path.getFileName();
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}
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const Poco::Path& path() const
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/// Returns the current path.
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{
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return _path;
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}
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UInt16 depth() const
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/// Depth of recursion (counting from 1).
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{
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return _pImpl->depth();
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}
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UInt16 maxDepth() const
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/// Max depth of recursion (counting from 1).
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{
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return _pImpl->maxDepth();
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}
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template <typename T>
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void onError(T& obj, void (T::*pCB)(const void*, const std::string&))
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/// Binds the event to the given method.
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///
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/// The callback method will be called if the Traverse class fails
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/// to read a directory.
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///
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/// Usage:
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/// onError(*this, &MyClass::myCallback);
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{
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_pImpl->template onError<T>(obj, pCB);
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}
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MyType& operator = (const MyType& it)
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{
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if (_pImpl)
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_pImpl->release();
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_pImpl = it._pImpl;
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if (_pImpl)
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{
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_pImpl->duplicate();
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_path = it._path;
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_file = _path;
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}
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return *this;
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}
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MyType& operator = (const File& file)
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{
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if (_pImpl)
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_pImpl->release();
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_pImpl = new ImplType(file.path());
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_path = Path(_pImpl->get());
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_file = _path;
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return *this;
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}
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MyType& operator = (const Path& path)
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{
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if (_pImpl)
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_pImpl->release();
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_pImpl = new ImplType(path.toString());
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_path = Path(_pImpl->get());
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_file = _path;
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return *this;
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}
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MyType& operator = (const std::string& path)
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{
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if (_pImpl)
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_pImpl->release();
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_pImpl = new ImplType(path);
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_path = Path(_pImpl->get());
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_file = _path;
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return *this;
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}
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MyType& operator ++ ()
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{
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if (_pImpl)
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{
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_path = Path(_pImpl->next());
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_file = _path;
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}
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return *this;
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}
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const File& operator * () const
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{
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return _file;
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}
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File& operator *()
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{
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return _file;
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}
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const File* operator -> () const
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{
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return &_file;
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}
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File* operator -> ()
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{
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return &_file;
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}
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template<class T1, class T2>
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friend inline bool operator ==(const RecursiveDirectoryIterator<T1>& a, const RecursiveDirectoryIterator<T2>& b);
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template<class T1, class T2>
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friend inline bool operator !=(const RecursiveDirectoryIterator<T1>& a, const RecursiveDirectoryIterator<T2>& b);
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private:
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typedef RecursiveDirectoryIteratorImpl<TTravStr> ImplType;
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ImplType* _pImpl;
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Path _path;
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File _file;
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};
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//
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// friend comparsion operators
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//
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template<class T1, class T2>
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inline bool operator ==(const RecursiveDirectoryIterator<T1>& a, const RecursiveDirectoryIterator<T2>& b)
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{
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return a.path().toString() == b.path().toString();;
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}
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template<class T1, class T2>
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inline bool operator !=(const RecursiveDirectoryIterator<T1>& a, const RecursiveDirectoryIterator<T2>& b)
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{
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return a.path().toString() != b.path().toString();;
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}
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//
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// typedefs
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//
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typedef RecursiveDirectoryIterator<ChildrenFirstTraverse> SimpleRecursiveDirectoryIterator;
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typedef RecursiveDirectoryIterator<SiblingsFirstTraverse> SiblingsFirstRecursiveDirectoryIterator;
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} // namespace Poco
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#endif // Foundation_RecursiveDirectoryIterator_INCLUDED
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